Interactive Environments in Art and Entertainment - Fall 2003
URL:http://www.ccr.buffalo.edu/anstey/TEACHING/intenv_F03/index.html
Description
Electronic gaming is pervasive, but not the only locus of
interactive environments. In this course we will analyze not only
popular games but the wilder reaches of interactive installations and
virtual reality constructed by artists and researchers. We will discuss
the interdisciplinary nature of a media which depends on art, artificial
intelligence, computer graphics, interface design, human-computer
interaction, psychology, narrative, networking and technical innovation.
We will ask why interactive experiences are popular, and try to
understand the social and cultural implications of this new media.
Games studied will include, Black and White, Seaman and Deus Ex.
Artists/researchers studied will include Brenda Laurel, Char Davies and
Jeffrey Shaw.
Time, Location, Teachers
M-W 1:00 - 2:50, room CAF 232, Josephine Anstey, Shawn Rider
jranstey/srrider @buffalo.edu
Grade
- Each presentation 30%
- Final 30%
- Attendance and Participation 10%
Requirements and Responsibilities
- 2 research presentations (1 entertainment focused, 1 art/research
focused)
- Presentation
Process - please read carefully
- F Grade for presentation if you
are not present on scheduled day
- 1 final project/paper
- Expect to work 20/30 hours on each presentation and also on the
final.
- Class attendance and participation - more than 3 unexplained
absences or late arrivals will adversely effect your grade
- Plagiarism will result in a failing grade for that project. Be
very careful to cite/give credit to webpages, papers, images etc.
that you quote from or display
- Activate and check ub mail - all class email will go to your ubit
email
Syllabus
General Research Links
niversity Statements
Disabilities: If you have a disability
(physical, learning or psychological) which may make it difficult for
you to carry out the course work as outlined, and/or requires
accomodations such as recruiting note takers, readers, or extended time
on exams and assignments, please contact the Office of Disability
Services, 25 Capen Hall, 645 2608, and also your instructor during the
first two weeks of class. ODS will provide you with information and will
review appropriate arrangements for reasonable accomodations.
Plagiarism is literary theft and a
betrayal of trust. The term is derived from the Latin word for kidnapper
and refers to the act of signing one's own name to words, phrases, or
ideas which are the literary property of another. Plagiarism comes in
many forms, all to be avoided: outright copying, or paraphrase, or a
mosaic or disguised use of words and phrases from an unacknowledged
source. To avoid plagiarism, make it your habit to put quotation
marks around words or phrases, or to isolate and indent longer passages,
that you are using from someone else's writing. And be sure to cite the
source, in a footnote or endnote, or within parentheses in the text.
The penalties for plagiarism can be severe: from an F for the
particular assignment, to an F for the course, to referral of the case
to the Dean of Undegraduate Education for administrative judgement. If
you are unsure about how to use and document sources, please consult
your instructor.
WAEPONS AS PROPS: If you are
planning a student production which involves using any prop which could
be interpreted to be a weapon [toy gun, BB gun, knife, etc.] And you are planning to shoot on the
UB campus or any other public place, you must obtain written permission from Campus
Security or the equivalent authority before you shoot. If you do not you
will face serious problems including possible expulsion from the
university.